package game.zqll;

import com.artemis.World;
import com.artemis.WorldConfigurationBuilder;
import com.badlogic.gdx.assets.AssetManager;

// Mod接口定义
public interface GameMod {
    default String getModId() { return "unknown"; }

    default void initialize(WorldConfigurationBuilder configBuilder) {
    }
    default void loadResources(AssetManager assets) {
    }
    default void dispose(World world) {
    }
}
